server crash bug - Printable Version +- VadaVaka (https://vadavaka.com/forums) +-- Forum: General Forums (https://vadavaka.com/forums/forumdisplay.php?fid=5) +--- Forum: IT-Geeks Hang Out (https://vadavaka.com/forums/forumdisplay.php?fid=42) +---- Forum: Programming (https://vadavaka.com/forums/forumdisplay.php?fid=27) +---- Thread: server crash bug (/showthread.php?tid=3679) Pages:
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server crash bug - Miagi - 11-21-2004 It's the white disc fix.. Evil_admin proved it by taking the fix out and running rico which didn't crash, he put the fix back in, crash... I don't see anyone else volunteering to help. BTW I figured out why those discs were staying, when I went to paste the reconnector fix into the code it didn't work right :wacko: server crash bug - Miagi - 11-21-2004 I was looking and saw groupinfo, it looked like it sets the players colors or something. Near the top of Cdiscarena they have this... Code: // Spawn all the players in the round I'm going to try and see if that will work. This is what I have so far to see if we can fix the white disc fix. Code: // Freeze everyone until there's 3 seconds to go server crash bug - Miagi - 11-21-2004 K so that didn't work. Was kind of hard to create the white disc though. But with the above coded added I believe did change something. Grits helped me test it, she finally got the white disc but when she did, I died(as if falling off a cliff onto the pad) and she fell. :blink: server crash bug - Pique - 11-21-2004 use rc_2v2 for whitedisc....or another teamplay map...and whitedisc will ALWAYS happen on teamplay maps (unless you use the spectate command)...when teammates get whitedisc its the same thing as if a 1v1 got whitedisc, and you will understand why they get whitedisc.... server crash bug - GRITS - 11-21-2004 maybe all the computer guys could hash it out on irc.... I know when .asm first fixed it he said it was a 'quick fix', I am thinking he understands the code enough, that if he has time maybe he could make it a more stable fix instead of trying to fix a fix. does that make sense?:wacko: server crash bug - Miagi - 11-22-2004 Browsing alittle more I noticed a "null" check.. I can't remember if when in DM, when you go to spectate people and you switch who you are spec'ing, if there is sometimes a missing person and in place of the name is NULL. If thats true then maybe in arena, the asm fix is trying to spawn that NULL... I do know that Code: pPlayer->StopObserver(); I'll be running a server(won't be able to play hl2 :() for awhile, so if you see "Miagi Test Server" up try and get people to join, only can put up 4 slots as I'm only on adsl. I'll be trying this code. Code: void CDiscArena::CountDownThink( void ) As far as 2v2... This little image says it all...:blink: It looks like its following arena's 1v1 rules where if theres a match in progress remove them from the arena, make them spectate that arena. Then it looks like it just respawns them if its the same "match". server crash bug - evil_admin - 11-22-2004 Miagi, Can you paste all of the code for the CountDownThink() method and I will compile it and try it also. thanks, desNotes server crash bug - Miagi - 11-22-2004 NP. Thanks :thumb: Code: //----------------------------------------------------------------------------- server crash bug - Miagi - 11-27-2004 At first I wondered if it was even entering the whitedisc fix but it is because I put a console print in when it goes through the if and it does enter the "if" Don't know about you, but to me it seems to be working. :bg: server crash bug - evil_admin - 11-27-2004 I haven't been in the server when conditions fit the "white disk" but then again, it happened rarely for me before any fixes. I can say that since putting in your code and running the arena map, I have had no crashes where I was getting several crashes per day with .asm's fix. Has anyone tried to force the white disk scenario on your server or on mine? server crash bug - Miagi - 11-28-2004 I tried a few times, don't know why because for the life of me I can not create white disc with or without the fix in arena. I fell exactly before the timer started and I respawned immediately in your server. server crash bug - Miagi - 02-11-2005 Evil_admin sent me the linux source and I put the above fix in, except I removed pPlayer->StopObserver();. I have it compiled and running on my DTC server which I will leave as arena for awhile. If you could test for white disc that would be great. Again this is to stop arena from crashing while providing a white disc fix. server crash bug - Miagi - 04-01-2005 Don't know if anyone noticed, but the crash bug has been fixed along with the map vote plugin, so voting works. server crash bug - GRITS - 04-02-2005 naw people only notice when something goes wrong not when it is actually fixed:) Thanks miagi I appreciate it and so do others, they just dont realize it yet:thumb: server crash bug - Miagi - 04-02-2005 Don't forget evil_admin, who was nice enough to send me his converted linux source files. Otherwise I would've been tearing my server apart with my bare hands from "trying" to convert the files myself. Is that an oxymoron? Evil, nice. server crash bug - NITRO! - 04-02-2005 hehe, I noticed the voting works:P Thanks Miagi you are our god:thumb: EDIT: Ok then is Evil_Admin our goddess:lol: |