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I heard that in the next version of worldcraft, you will be able to load an old HL map, hit a button, and it will update it into HL2. Is this true? If so, I'm going to convert all sorts of maps for when somebody mods HLDM in HL2.
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Well, since they are stored in a native format (.rmf) it is feasible.
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I hope so, i think that would be so fun to see some of the stuff ive been wasting my time on recently actually yield results.
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Valve is saying that bringing mods from HL1 to HL2 will be very easy, maybe it will be as easy as telling it where the sourcecode is and hitting update or import or something like that.