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New ricochet server fixes
#1
I posted this before, but lost it in the database backup..

I have to remember what I did now..


Ricochet DM Teamplay, I removed the gibbing(exploding) of players because it scared GRITS.

Arena
- I removed the .ASM white disc fix to kill a spectate bug
- White disc shouldn't happen now anyways, but if you fall during the round countdown, you will not respawn like you would with the white disc fix.:P
- Also fixed the float bug, again. PnG witnessed it. I think. So if they try to exploit it, they will drop like flies.
- Completely removed the spectate command from arena since it's not needed.

I just have to upload the binaries and sources again to the ricochet section for server owners, but latest fixes have been on GRITS arena and DM server for 2 or 3 weeks now.
<@Miagi> !8 Am I spamming?
<@ChanServ> Miagi: Yes.
<@Miagi> !8 Should I stop?
<@ChanServ> Miagi: Oh, please, PLEASE, make it stop!

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#2
i'm probably wrong but

"...if you fall during the round countdown, you will not respawn like you would with the white disc fix."
"Completely removed the spectate command from arena since it's not needed."

I thought typing spectate made you go back in if you fell during the countdown.
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#3
Er.. Typing spectate was only a quick fix for the white disc bug.
<@Miagi> !8 Am I spamming?
<@ChanServ> Miagi: Yes.
<@Miagi> !8 Should I stop?
<@ChanServ> Miagi: Oh, please, PLEASE, make it stop!

Reply
#4
I posted this before the post was lost.

You used to automatically be let back up if you fell in that time window at 2 seconds in the countdown, now you lose a point. You're right, there is no white disc, and there wasn't any white disc before you changed whatever you did, but you're still not let back up on the pads and lose a point.

How is this an improvement?
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#5
nevermind, seems there were some serious exploits involving the spectate command.
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