05-01-2003, 08:12 AM
(This post was last modified: 05-01-2003, 08:15 AM by evil_admin.)
I ran some tests on my test server after enabling model switching. It worked pretty well overall but I still need to tweak a few things.
Currently in a players config.cfg file there is no entry for model. If a player comes in to the server like this, the model defaults to Gordon. HLDM models will display but since they were not developed for ricochet they flop around and move around on the pads like they are break dancing. An interesting and amusing effect, but I can see where it would get old quickly. I will change it so that if there is no entry in the player's config.cfg, it will default to either male or female model.
It is also possible for any player to switch to an HL model on their own. This might also be true with CS but since I don't have CS on my computer right now I don't know for sure. Apparently the game engine puts all the models in memory so they can be utilized on the fly. I can see a potential problem if a player has scores of models, it could cause their game to slow down. I would like to prevent this because I think after awhile it will be annoying. Maybe some kind of flag on the server to allow only ricochet models, although I am not sure at this point how to differentiate between the various types.
With the ability to switch models, this could open up teamplay in Ricochet. I know Pique designed the 2v2 map but there were some problems with it that were unrelated to the map. Including teamplay in the server code could fix this and would allow teams on Pique's 2v2 map and on Deathmatch maps. Maybe real clan tournaments?
Anyway, I will post more as progress is made.
Currently in a players config.cfg file there is no entry for model. If a player comes in to the server like this, the model defaults to Gordon. HLDM models will display but since they were not developed for ricochet they flop around and move around on the pads like they are break dancing. An interesting and amusing effect, but I can see where it would get old quickly. I will change it so that if there is no entry in the player's config.cfg, it will default to either male or female model.
It is also possible for any player to switch to an HL model on their own. This might also be true with CS but since I don't have CS on my computer right now I don't know for sure. Apparently the game engine puts all the models in memory so they can be utilized on the fly. I can see a potential problem if a player has scores of models, it could cause their game to slow down. I would like to prevent this because I think after awhile it will be annoying. Maybe some kind of flag on the server to allow only ricochet models, although I am not sure at this point how to differentiate between the various types.
With the ability to switch models, this could open up teamplay in Ricochet. I know Pique designed the 2v2 map but there were some problems with it that were unrelated to the map. Including teamplay in the server code could fix this and would allow teams on Pique's 2v2 map and on Deathmatch maps. Maybe real clan tournaments?
Anyway, I will post more as progress is made.