After the death of almost the entire party I realized maybe you guys can't read minds.
so here is the way I try to keep everyone alive......
I prefer to buff everyone right before we start, I buff myself first and then the mages, rogues and warriors, in that order. This way when my buffs start to wear off I know you guys' buffs are not going to last much longer.
When I ask you to debuff that means click on your buffs in the top corner to get rid of them so I can start fresh ones for you. (it is easier to keep track that way)
When we are attacked I heal whoever appears to be losing HP and if more than one is losing at the same rate then in this order, warriors, rogues, and then mages
Because mages tend to haul ass to get out of the way and thus I can not heal them because it says "skill failed target too far".
All I ask is for you to check out where I am when we start a fight and I will try to stay as close as I can to that area unless I get attacked (I even let the bad guys walk over me sometimes) It is up to you to 'run by' me or stop near me if it is safe, so that I can heal you as soon as I can without getting someone else killed. Please don't bring the enemy with you when you head my way, I am a whimp and die easily ^_^
Don't expect buffs until after the fight because it takes too long to issue them and I have to keep healing, just stay safe until I can get to you. And I will always make sure you get the health (red silouette) and defense buffs (blue shoulder pads), it takes a lot of mana to give buffs so unless we are fighting something that shoots poison, I will save that one. Please if you don't have the two most important buffs, say something before we start.
ok that is my side of the priest job, I am open to suggestions on better ways to do any of the above, I hate to see you guys collapse aka die.
Also I think we should make this into a suggestion thread, my first suggestion would be to make sure everyone is ready before you bring an enemy down on our party, just because the person appears to be "there" doesnt mean they are at their keyboard :)
so here is the way I try to keep everyone alive......
I prefer to buff everyone right before we start, I buff myself first and then the mages, rogues and warriors, in that order. This way when my buffs start to wear off I know you guys' buffs are not going to last much longer.
When I ask you to debuff that means click on your buffs in the top corner to get rid of them so I can start fresh ones for you. (it is easier to keep track that way)
When we are attacked I heal whoever appears to be losing HP and if more than one is losing at the same rate then in this order, warriors, rogues, and then mages
Because mages tend to haul ass to get out of the way and thus I can not heal them because it says "skill failed target too far".
All I ask is for you to check out where I am when we start a fight and I will try to stay as close as I can to that area unless I get attacked (I even let the bad guys walk over me sometimes) It is up to you to 'run by' me or stop near me if it is safe, so that I can heal you as soon as I can without getting someone else killed. Please don't bring the enemy with you when you head my way, I am a whimp and die easily ^_^
Don't expect buffs until after the fight because it takes too long to issue them and I have to keep healing, just stay safe until I can get to you. And I will always make sure you get the health (red silouette) and defense buffs (blue shoulder pads), it takes a lot of mana to give buffs so unless we are fighting something that shoots poison, I will save that one. Please if you don't have the two most important buffs, say something before we start.
ok that is my side of the priest job, I am open to suggestions on better ways to do any of the above, I hate to see you guys collapse aka die.
Also I think we should make this into a suggestion thread, my first suggestion would be to make sure everyone is ready before you bring an enemy down on our party, just because the person appears to be "there" doesnt mean they are at their keyboard :)