05-22-2003, 04:43 AM
there seems to be a new rc arena server up: "[WHO] wants to play ricohet? Decaps only". it really is decaps only btw...your left click fires decaps too their. anyways...it's late and i want to play rc. i sees pple in their so i go there...and i got to thinking about a phenomenon that seems to be only limited to the rico community...the minute a brand new spankin' server is up...we are there...no matter what map...no matter what time. sure, we will abandon it for our old standbys soon after...but in the interim, we are there...even if it's some strange bastard's client server w/ a 200 ping...we are there.
a while ago, nox wanted to test a new map he was working on...he sits behind a firewall, so i said i'll set up the server...thinking it was only going to be us playing ("why would anyone else come?" i thought). i created a game and left all the default values alone...8 player max...server name=nick..etc. it wan't long until we had a full house...it was crazy.
now, it may not seem all that strange but consider that these pple had to sit there and download the map of my comp...the map was buggy...not enuf spawn points...so pple were stuck inside each other left and right...and their ping was often high as hell. this went on for hours...i ended up hosting the server all night long for some diehards who kept begging me to show them more maps (i did because i'm a nice guy and i enjoyed playing host ^_^)
now this doesn't happen anywhere else by my experience...of course, the reason could be that most people put their usual gaming haunts in their 'favorites' and only look at those servers since pinging the entire list takes a bit longer (especially cs). w/ rc, it's not much of a pain to look at the entire list of 16-20 servers. i'm not sure this answers the whole question though.
a while ago, nox wanted to test a new map he was working on...he sits behind a firewall, so i said i'll set up the server...thinking it was only going to be us playing ("why would anyone else come?" i thought). i created a game and left all the default values alone...8 player max...server name=nick..etc. it wan't long until we had a full house...it was crazy.
now, it may not seem all that strange but consider that these pple had to sit there and download the map of my comp...the map was buggy...not enuf spawn points...so pple were stuck inside each other left and right...and their ping was often high as hell. this went on for hours...i ended up hosting the server all night long for some diehards who kept begging me to show them more maps (i did because i'm a nice guy and i enjoyed playing host ^_^)
now this doesn't happen anywhere else by my experience...of course, the reason could be that most people put their usual gaming haunts in their 'favorites' and only look at those servers since pinging the entire list takes a bit longer (especially cs). w/ rc, it's not much of a pain to look at the entire list of 16-20 servers. i'm not sure this answers the whole question though.