08-10-2003, 06:28 PM
(This post was last modified: 08-10-2003, 06:29 PM by evil_admin.)
It ended up being easier than I thought...since the male and female model are close in makeup, I was able to substitute the male animations in the female where there were none or when they were majorly different. It worked on all the ones I tried but one. I was able to get the female model to do a backflip and longjump_throw like the male and toned down some of the weird animations of the female. Here is a screenshot of the beta01_female.mdl(I made her blue so she would stand out):
![[Image: beta01_female.jpg]](http://www.vadavaka.com/pictures/beta01_female.jpg)
If anyone would like to try it, d/l it and put it in their c:\sierra\half-life\ricochet\models\player\female\ directory and rename the beta as "female.mdl" A good idea is to first rename the real female.mdl as "female.mdl.nom" so as not to overwrite it.
Next I am going to look at the hitboxes for the female for thos players who think it is too hard to hit the female model.
![[Image: beta01_female.jpg]](http://www.vadavaka.com/pictures/beta01_female.jpg)
If anyone would like to try it, d/l it and put it in their c:\sierra\half-life\ricochet\models\player\female\ directory and rename the beta as "female.mdl" A good idea is to first rename the real female.mdl as "female.mdl.nom" so as not to overwrite it.
Next I am going to look at the hitboxes for the female for thos players who think it is too hard to hit the female model.