10-22-2003, 05:49 PM
Quote:Regarding the "Double Killing" fix that makes this not possible...which servers have it and are there any admins I can talk to about what it takes to implements?
yep, i got it...simple fix...just pm me. i will give an updated mp.dll w/ all the fixes thus far to severed...from that point, beebs will probably have it and then double-killing will be as rare as white-disc on grits 24/7.
btw, thanks to evil, the use key is properly handled in that .dll as well (meaning you can still trigger events like the elevator in rc_stalkyard but it aint going to help you one iota against a puch disc). this means you don't need a plug-in to disable the use key anymore. it's hard-wired and adds nothing to computational complexity.
as far as dm, that's all i got. i don't know (or forgot) of any other bugs or pressing issues w/ dm. i guess the only thing left would be to add the ability of a spectator to respawn at some point in the game (which is trivial to implement).