03-08-2004, 07:40 PM
(This post was last modified: 03-08-2004, 07:43 PM by _Acid_Head_.)
Since you're new I recommend you go with a pure fighter (commonly referred to as a "dexxer" since they all have high dexterity). Swordsman and Fencer are the best dexxers, never start with a premade character, go to Advanced and pick out something like 35 str, 25 dex and 10 int, Healing and Resisting Spells (I know that sounds kinda stupid, but they're the two toughest skills to raise as a dexxer). Me and you can spar online, my mage needs wrestling anyway.
Eventually your character should looks something like this:
100 (fencing or swordsmanship)
100 tactics
100 anatomy
100 healing
100 resisting spells
100 parrying (this isn't necessary if you only plan on using 2 handed weapons, but War Forks as a fencer are nice)
100 hiding (incase a mage tries to cast a negative spell on you, you can just hide and they'll have to reveal you before they can do anything else).
If you wanna make a mage like me (All spells require reagents), you need to raise money first, so go blacksmith/tailor/fisherman and make stuff/sell to vendors.
Eventually your character should looks something like this:
100 (fencing or swordsmanship)
100 tactics
100 anatomy
100 healing
100 resisting spells
100 parrying (this isn't necessary if you only plan on using 2 handed weapons, but War Forks as a fencer are nice)
100 hiding (incase a mage tries to cast a negative spell on you, you can just hide and they'll have to reveal you before they can do anything else).
If you wanna make a mage like me (All spells require reagents), you need to raise money first, so go blacksmith/tailor/fisherman and make stuff/sell to vendors.