08-01-2004, 04:36 PM
Can't forget that destroying stuff in flashy, intricate, or explosive ways is cool. That's why the games are like that in the first place.
I find that when I have a craving to sneak around and shoot people, I pop Raven Shield into the drive, and fire away. Violent games are actually reducing the liklihood of me lashing out.
Just had a thought.. the perceived 'togetherness' created by online play--and more specifically, clans--might be fulfilling the basic herding instinct, lessening the need to be in a gang. Somebody should look into that (I would, but I have no idea how to conduct a social experiment).
I find that when I have a craving to sneak around and shoot people, I pop Raven Shield into the drive, and fire away. Violent games are actually reducing the liklihood of me lashing out.
Just had a thought.. the perceived 'togetherness' created by online play--and more specifically, clans--might be fulfilling the basic herding instinct, lessening the need to be in a gang. Somebody should look into that (I would, but I have no idea how to conduct a social experiment).