04-21-2003, 02:11 PM
I get 150fps with D3D, and only 60 due to the fps limit (HLs is 100 in openGL) but due to a bug in WinXp your refresh rate in games is set to 60hz which mans you can get no more than 60fps. I've never fixed the bug, the extra 40fps are not even necissary really. I run in OpenGL even though i get 2 1/2 times as many fps with D3D:)You can't possibly notice the difference over 30 or 40. (Although there are fighter pilots who are tested and they can react to 1/100th of a second, I'd say they are cream of the crop)