04-25-2003, 06:21 PM
Actually no, that would be no good for a ricochet model. The ones we have now are about 500 to 1000 polygons. Basically very low detail, but very easy to render. Thats why HL worked on older machines out there.
This model with everything attached is about 500,000 to 600,000 polygons (I think) which is only slightly more detail then the HL ones. :D Someday we will have games with models this detailed, but that won't happen for a few years.
Thou I have to admit that UT 2003 and the upcoming half-life 2 look very nice in the way of models.
This model with everything attached is about 500,000 to 600,000 polygons (I think) which is only slightly more detail then the HL ones. :D Someday we will have games with models this detailed, but that won't happen for a few years.
Thou I have to admit that UT 2003 and the upcoming half-life 2 look very nice in the way of models.