07-06-2005, 08:19 PM
if (players == 1)
{
spawn();
}
:P
There's a way to do it through setting cvars but you have to keep reloading the map for the cvar to take affect. All the cvar does is make it deathmatch.
{
spawn();
}
:P
There's a way to do it through setting cvars but you have to keep reloading the map for the cvar to take affect. All the cvar does is make it deathmatch.
<@Miagi> !8 Am I spamming?
<@ChanServ> Miagi: Yes.
<@Miagi> !8 Should I stop?
<@ChanServ> Miagi: Oh, please, PLEASE, make it stop!
<@ChanServ> Miagi: Yes.
<@Miagi> !8 Should I stop?
<@ChanServ> Miagi: Oh, please, PLEASE, make it stop!