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Jumping comp...
#10
You know what, that's actually a damn good idea nox... it's simple enough, it's easy to do in arena, and no one needs to judge. The most complex jumps would be used too, trying to beat the opponent. The only issues would be stuff like in air rotations, is that required, or does he just have to hit an arrow and land in a certain spot. But it could be done, someone before they do a jump can describe any requirements or nuances, or acceptable differences (like the final jump you can either just hit an arrow on the pad, or land it, whatever you can do). Be kinda like trick shot competitions in pool.

-BMac
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Messages In This Thread
Jumping comp... - by g-boy - 02-04-2003, 02:32 AM
Jumping comp... - by GRITS - 02-04-2003, 11:37 AM
Jumping comp... - by Gwarsbane - 02-04-2003, 03:01 PM
Jumping comp... - by Guest - 02-04-2003, 10:35 PM
Jumping comp... - by sinbon - 02-04-2003, 10:51 PM
Jumping comp... - by g-boy - 02-04-2003, 11:46 PM
Jumping comp... - by sinbon - 02-05-2003, 12:48 AM
Jumping comp... - by GRITS - 02-05-2003, 09:07 AM
Jumping comp... - by noxious - 02-05-2003, 05:02 PM
Jumping comp... - by g-boy - 02-05-2003, 06:12 PM
Jumping comp... - by RuNnInG_wIth_ScISsOrS - 02-05-2003, 07:00 PM
Jumping comp... - by sinbon - 02-05-2003, 07:27 PM
Jumping comp... - by Pique - 02-06-2003, 07:12 PM
Jumping comp... - by noxious - 02-06-2003, 10:07 PM
Jumping comp... - by fritoman - 02-07-2003, 02:45 PM
Jumping comp... - by CloudFuel - 02-07-2003, 07:39 PM
Jumping comp... - by noxious - 02-07-2003, 09:55 PM
Jumping comp... - by Guest - 02-08-2003, 02:15 PM
Jumping comp... - by noxious - 02-08-2003, 03:08 PM

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