seriously guys. You shouldn't compare other source mods with RicoSource.
We are not VALVe, who buys good mods, and make a sh*t of money by porting it crappy to Source. We're RicoClassic fans, too, and want to make a good mod for everybody (even the RicoClassic haters)
1. Air movement is about 100% the same as in RicoClassic.
2. We will keep the classic things like decap (even if you hit leg etc)
3. in Source we got a lot of nice possibilities. You should read the FAQ first, instead of flaming RicoSource to death.
The FAQ
Back to topic:
We are not VALVe, who buys good mods, and make a sh*t of money by porting it crappy to Source. We're RicoClassic fans, too, and want to make a good mod for everybody (even the RicoClassic haters)
1. Air movement is about 100% the same as in RicoClassic.
2. We will keep the classic things like decap (even if you hit leg etc)
3. in Source we got a lot of nice possibilities. You should read the FAQ first, instead of flaming RicoSource to death.
The FAQ
Back to topic:
Quote:Well as maps I'd take the original ones excluding DM2 because that map just sucks and is a 90% spam map.DM1, DM2 and Arena are already 100% included.
Quote:My map (rc_carom) would be nice but it still has a bug (you can shoot through the red and blue wall-thing in the middle from one of the sides, but that shouldn't work anymore in Source)I'll take a look. You got the .map file for me? it would make my job easier ^^
Ricochet: Source - Head mapper