06-26-2003, 12:15 AM
i just went ahead and compiled from another copy of the sdk...it's back to normal...but i still wonder what happened before..investigations are pending...^_^
i should of know better when my mp.dll jumped from 640k -> 712k. my guess is when i reinstalled the sdk a few nights ago...it must of screwed with the compiler settings...:rolleyes:
this gives me an idea...there aren't really any melee weapons in ricochet...hmm...what do u guys think? it would be kind of cool to do some crazy jump, land near a guy and hit him w/ a futuristic axe or something.
i should of know better when my mp.dll jumped from 640k -> 712k. my guess is when i reinstalled the sdk a few nights ago...it must of screwed with the compiler settings...:rolleyes:
this gives me an idea...there aren't really any melee weapons in ricochet...hmm...what do u guys think? it would be kind of cool to do some crazy jump, land near a guy and hit him w/ a futuristic axe or something.