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gordon's back for some ricochet
#5
i just went ahead and compiled from another copy of the sdk...it's back to normal...but i still wonder what happened before..investigations are pending...^_^

i should of know better when my mp.dll jumped from 640k -> 712k. my guess is when i reinstalled the sdk a few nights ago...it must of screwed with the compiler settings...:rolleyes:

this gives me an idea...there aren't really any melee weapons in ricochet...hmm...what do u guys think? it would be kind of cool to do some crazy jump, land near a guy and hit him w/ a futuristic axe or something.
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Messages In This Thread
gordon's back for some ricochet - by kermit - 06-25-2003, 10:42 PM
gordon's back for some ricochet - by Scrye - 06-25-2003, 11:03 PM
gordon's back for some ricochet - by kermit - 06-25-2003, 11:32 PM
gordon's back for some ricochet - by kermit - 06-26-2003, 12:02 AM
gordon's back for some ricochet - by kermit - 06-26-2003, 12:15 AM
gordon's back for some ricochet - by [CAKE]rUsh - 06-26-2003, 02:31 AM
gordon's back for some ricochet - by Guest - 06-26-2003, 03:40 AM
gordon's back for some ricochet - by Pique - 06-27-2003, 01:06 AM
gordon's back for some ricochet - by Guest - 06-27-2003, 04:53 AM
gordon's back for some ricochet - by kermit - 06-30-2003, 10:06 PM
gordon's back for some ricochet - by Guest - 07-01-2003, 12:42 PM
gordon's back for some ricochet - by Pique - 07-01-2003, 05:10 PM
gordon's back for some ricochet - by PIX - 07-01-2003, 05:47 PM

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