07-03-2003, 10:19 PM
agreed...we need higher polygon models, kick ass textures, possibly new gameplay, an almost bug-free experience, more quality maps...and some slick-new features that are now availble to us w/ the hl2 engine.
i noticed in the trailer that you can have a playable character made of fire...we have an ice disc in the game...so i think it's obvious what we can do here.
porting the same ol' game to the new engine is not worth our time. but making "ricochet 2: warriors of the disc"...now that's a good idea.
porting the same ol' game is like putting a mercedes hood ornament on your ford festiva.
i noticed in the trailer that you can have a playable character made of fire...we have an ice disc in the game...so i think it's obvious what we can do here.
porting the same ol' game to the new engine is not worth our time. but making "ricochet 2: warriors of the disc"...now that's a good idea.
porting the same ol' game is like putting a mercedes hood ornament on your ford festiva.