09-12-2003, 06:39 PM
Hmm... I mentioned before that Steam wanted ports 1200, 27001, 27030, 27031 and 27038. However, I decided to let it have full reign but log what it's doing... even without a game running, it's got the following:
Now those are always connected when I'm logged in... but, the following is also true:
Now, what it needs to listen on ALL those ports for I don't know. But lets leave it to it... So, I click on the Games section, nothing, click on the Ricochet Game and get the "Preparing to launch" window... that just hangs there... but as it does the following occurs with a connection it makes and then closes:
Now that traffic seems to re-itterate itself every minute within the same time indexes, as if it's still trying with the exception of the TCP parts... so, whatever it's trying to connect to, it's STEAM's end... and therefore EVERYONE is likely affected by it.
What is worrying though, is that I didn't cancel the dialog box, it hasn't returned an error, and yet there is nothing more appearing in the firewall logs.
* edit: actually, it did appear in the logs, I just forgot to refresh, which it usually does on it's own, but didn't for some reason... it does keep repeating every minute or so. It looks like the TCP packets only occur during the first try though... as if it doesn't need to OR has been incorrectly coded NOT to...
That I can't tell you, it's not my program :/
Quote:216.144.226.197:27030 Outgoing on TCP port 1477
66.250.220.45.27030 Outgoing on TCP port 1455
Now those are always connected when I'm logged in... but, the following is also true:
Quote:Listening on ALL ip's UDP Port 27001
Listening on ALL ip's UDP Port 1457
Listening on ALL ip's UDP Port 1458
Listening on ALL ip's UDP Port 1459
Listening on ALL ip's UDP Port 1460
Listening on ALL ip's UDP Port 1461
Listening on ALL ip's UDP Port 1462
Listening on ALL ip's UDP Port 1463
Listening on ALL ip's UDP Port 1464
Listening on localhost ip UDP Port 1472
Now, what it needs to listen on ALL those ports for I don't know. But lets leave it to it... So, I click on the Games section, nothing, click on the Ricochet Game and get the "Preparing to launch" window... that just hangs there... but as it does the following occurs with a connection it makes and then closes:
Quote:[font=courier][23:31:36] Rule 'Steam': Permitted: Out UDP, localhost:27001->207.173.178.44:1200, Owner: E:\STEAM\STEAM.EXE
[23:31:39] Rule 'Steam': Permitted: Out UDP, localhost:27001->207.173.178.44:1200, Owner: E:\STEAM\STEAM.EXE
[23:31:43] Rule 'Steam': Permitted: Out UDP, localhost:27001->207.173.178.44:1200, Owner: E:\STEAM\STEAM.EXE
[23:31:47] Rule 'Steam': Permitted: Out UDP, localhost:27001->207.173.178.44:1200, Owner: E:\STEAM\STEAM.EXE
[23:31:47] Rule 'Steam': Permitted: Out TCP, localhost:1603->207.173.177.100:27032, Owner: E:\STEAM\STEAM.EXE
[23:31:48] Rule 'Steam': Permitted: Out TCP, localhost:1604->207.173.177.130:27038, Owner: E:\STEAM\STEAM.EXE
Now that traffic seems to re-itterate itself every minute within the same time indexes, as if it's still trying with the exception of the TCP parts... so, whatever it's trying to connect to, it's STEAM's end... and therefore EVERYONE is likely affected by it.
What is worrying though, is that I didn't cancel the dialog box, it hasn't returned an error, and yet there is nothing more appearing in the firewall logs.
* edit: actually, it did appear in the logs, I just forgot to refresh, which it usually does on it's own, but didn't for some reason... it does keep repeating every minute or so. It looks like the TCP packets only occur during the first try though... as if it doesn't need to OR has been incorrectly coded NOT to...
That I can't tell you, it's not my program :/