Well I got really bored and made up this classification system. Tell me what you guys think.
There are alot of different styles out there. But they all seem to come back to five basic jumping styles.
There are alot of different styles out there. But they all seem to come back to five basic jumping styles.
- Pattern Jumping<>
- Middle Jumping<>
- Outside Jumping<>
- Stall Jumping<>
- Linear Jumping<>
[st]Pattern Jumping - Of course this name (and all the others) are self-explanatory. Anyways this is where you pretty much jump everywhere, but you tend to jump in a set pattern (its hard to break). It could be a very BIG pattern or a small one. Technically the other four styles are derivatives of this style, but since people do stuff in this style that they don't do in the other four it can be it's own style. The best way to counter this apperently random assortment of jumps is to predict where they are going next.
Middle Jumping - People who use this style tend to jump around the middle. It can be really hard to hit people in the middle cause you go up and down really fast. This isn't a very complex style but it can tend to be hard to time your jumps so you always land on an arrow. Some strategies on defeating people who use this style are to actually try middle jumping yourself, you may bump him or cause him to jump away if he gets scared off. A good practicer of this style will just kill you if you use this though. The best way to counter this style is to use the Outside Jumping style and stay away from them so you can see where the shots are coming from.
Outside Jumping - This style incorporates the ouside of the arena grid where you jump from corner to corner or from corner to middle pad behind the bar. This is probably the least used style though. Personally I've only seen it used to counter the Middle Jumping style. Countering this style is pretty easy though since the jumps used in this style are usually long and take awhile to land and can be easily anticipated. I recommend the Pattern Jumping style and jump so that you are waiting for them and kill them when they land.
Stall Jumping - This style is usually practiced on the middle pad behind the bar, but can be expanded to any pad in the arena. It is basically just jumping and landing on the same pad or same arrow that you were on. This style makes it really hard to hit the person since they have ALOT of time to dodge any incoming discs. The best way to fight this style is to use any style that gets you close to them. It increases your chances of hitting them, but also makes it easier for them to hit you. All in all this style is the hardest to combat, but can be pretty slow in delivering kills for you.
Linear Jumping - The last style of jumping is used primarily by newbs, but I've personally taken this style under my wing and am in the process of making it a cooler style. This style is where you don't strafe at all and let the arrows take you to whatever pad they were intended to take you to. Things like bouncing between arrows is ok since you aren't changing direction, just slowing your jump down. This is probably the hardest style to master since it is so easy to get killed if you pattern up too much. The one upside to this style, is that people tend to start using this style when it is used. This style is good for combatting this style. So if you are better at doing this then you would win. The best way to combat this style is to resist the temptation to start linear jumping yourself and stick to your style and hope their aim isn't good enough to kill you. Hitting them shouldn't be a problem.