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ASM Fix Bug
#1
Ok, there is a bug, and I'm not going to go into the full details of it, however I have already found what could potentially be the fix. The only issue is, that it could go in one of two places... one would stop a client from issuing the bug, the other puts it inside the routine that effectively creates the bug but this routine is called from numerous places.

Don't really want to post the code for it here, since reading it will be easy to work out what the bug is. Just let me know if you want the cure for testing and potential updates. I know that STEAM prevents us from doing too much, but I figure we might as well get this code as perfected as we can if we are to ever get it used.
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