jumps would onyl work for ricochet unless someone wants to tweak the **** out of the specialists server.dll or a metamod add on. or you could just add in a bunch of func_pushes but ive have ALWAYS had problems with them and it would be choppy as all hell....i thought in TS you could jump high tho?
as for counter-strike maps...they should work in rico except that they will crash since the discreturn sprite isn´t precached. Well all ya gotta do is ripent the enity list outa it, add in a end_sprite for discreturn and then there ya go, it shouldn´t crash.
as for counter-strike maps...they should work in rico except that they will crash since the discreturn sprite isn´t precached. Well all ya gotta do is ripent the enity list outa it, add in a end_sprite for discreturn and then there ya go, it shouldn´t crash.