06-09-2003, 07:26 PM
Ricochet is what's known (by me, whether anyone else does or not is unknown) as a classic "red vs. blue" shooter. Usually mpfps games have two teams, one red, one blue. Not sure which Quake brought it in, but I'm positive it was Quake. Team 1 is always red, team 2 is always blue.
Even Half-Life had this going on, even the additional teams were colour-coded; team 3 was green, team four yellow.... (you DMers should be making a connection now)
Players are red and blue to symbolize those classic teams, and the pads corespond to the teams. Most of the dev time was spent on arena, so it has a sort of onboard teamplay.
Even Half-Life had this going on, even the additional teams were colour-coded; team 3 was green, team four yellow.... (you DMers should be making a connection now)
Players are red and blue to symbolize those classic teams, and the pads corespond to the teams. Most of the dev time was spent on arena, so it has a sort of onboard teamplay.